Alpha 7 Release!
Alpha 7 brings improvements to graphics, expands the flight and damage models, brings a new location, and enhances the UI to be more informative and interesting. Main highlights:
- Retro Aesthetic - I designed a shader that adds distance fog, color limiting, and dithering for that old-school look. Models and lighting were also tweaked to aesthetically match.
- Procedural cloud spawning system - each playthrough will have different clouds in different places; in the new iteration I am going to have dynamic weather that piggybacks on this system.
- New Map - This new location will be the foundation of the beta, with NPCs and vehicles planned for the future - Heavy tweaks to flight and damage models to enhance the feel and fun factor. Try a sliding landing or dipping into the water!
- Cruise Mode - Designed for keyboard and mouse players, you can now fly long distances steadily when this is toggled.
Files
Get RotorSim
RotorSim
Retro Helicopter Simulator
Status | In development |
Author | Immaculate Lift Studio |
Genre | Simulation |
Tags | 3D, Flight, flight-simulator, Flying, Godot, helicopter, Open World, PSX (PlayStation) |
Languages | English |
More posts
- 0.8.3 - Mission System and Rescue Ops14 days ago
- Reactive World Update!39 days ago
- RotorSim Beta Release48 days ago
- Alpha 8 - Major Update97 days ago
- 7.3 - Flight model improvements / Additional effectsMay 17, 2024
- Hotfix 7.2.1May 12, 2024
- Multiple Helicopters and Updated Menus!May 06, 2024
- UI and fuel system!Apr 04, 2024
- Alpha Version 6Feb 19, 2024
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